NB2 will not be making a come-back for Decal3. It will however be replaced by a fully rewritten version dubbed QuickBuff
Sorry folks, I've been incredibly busy since November. It's not going to lighten up any time soon either. I've also very little interest in AC right now, but I haven't completely abandonded this project. It's pretty much waiting on me to figure out how I want to handle the different Salvaging Buffs for me to release it. I may just take the easy road and make it an option, but I'm just not sure.
Well, it appears to be done. I need to run it through some rigorous testing to make sure everything is running ok, but all the features that I wanted in 1.6 are done. Expect a release of it sometime this week.
With the patch coming up today, and the new spells within, I've been working hard on catching up on my nb-todo list. I've removed the need for NF (using wf & cs for now) and will work on getting item redirects fixed either today or later this weekend. I'll probably put out a beta of what I have so far tomorrow.
I've started working on this a bit more seriously of late as there is a bug in NF relating to the new salvaging skill. I've currently removed the need for NF with regards to skill & vital numbers. Next is to get the inventory code migrated, followed up by the spellbook. I'll probably push out a new version at that point and start on new features after that.
Nerf has left us. A while ago he was banned due to a friend of his macroing with his account, and when he tried to appeal, he was asked to delete all of his characters (that's utter bullshit). To Honor and remember Nerf, I'll be mirroring NB2 here and will sometime soon resume development of it. In the mean time, everyone should go and wish great things for Nerf while he's still lurking.
We <3 ya man